User Guide
How Padel Citizen actually works, in plain language — from your first poll vote to running a whole league. Tap a question to expand it. Unfamiliar words? See the glossary below — and the changelog tracks every ship.
01Getting Started
02Polls
03Matches
04Results
05Rankings
06Leagues
07Flags & Achievements
08Club Events
09Admin Guide
What do these words mean?
Padel Citizen uses a few terms that are obvious if you already play padel — and not at all obvious if you don’t. Here’s the plain-English version.
- Padel
- A racket sport — like tennis on a smaller court with walls. Played in doubles. Easy to learn, fast and social.
- Crew
- A group of people who play together — your club, your crew, your office league. Each crew has its own roster, leagues, and events.
- Organizer (a.k.a. "jefe" / "mayor")
- The person who runs games and admins the group — schedules sessions, manages the roster, runs leagues. You'll see "Organizer" everywhere in the app; the underlying word is the Spanish "jefe" (boss).
- Admin
- A crew helper with most organizer permissions but not the founder.
- Member
- You. A regular player in the crew.
- Americano
- A 2-3 hour social session where everyone plays with and against everyone — rotating partners by default, or fixed pairs all night. Best for mixed-skill groups.
- Mexicano
- Like an Americano, but every round players are reseeded by points so winners face winners. Finds the strongest of the day.
- King of the Court
- Courts ranked 1–N: win and climb toward the King court, lose and drop. The single-court "winner stays on" queue variant is the same format — the winning pair holds the court and challengers come on from the queue.
- Round-robin league
- A multi-week season where every team plays every other team. The best record at the end wins.
- SMASH league
- A premium league format: 16 players, 6 weekly matches with rotating partners (no repeats), then a Friday finals night for the top 8. Points scoring: 2-0 win = 3, 2-1 win = 2, loss = 0.
- Tournament
- One-day knockout — sign up as a pair, win to advance, last team standing wins. Pool format = round-robin pools that feed the bracket.
- Ringer
- A pre-vetted substitute. If a regular SMASH player can't make a week, a ringer subs in so the match still happens.
- Career rating
- Your skill rating across the app — between 0 and 100. Goes up when you win, down when you lose. Anchors matchmaking and standings tiebreakers.
- Buy-in / prize pot
- Some leagues (like SMASH) have a crew-voted entry fee. The pot pays out to the champion, runner-up, and a "production" budget for the after-party.
Changelog
Every meaningful ship, in plain language. Newest first. Dates are shown where we can stand behind them.
- v7.0Auth & ProductionShipped
Padel Citizen grew up: a production Next.js + Supabase app with real accounts. Email sign-in, a guided multi-step onboarding, optional Playtomic level import, admin-verified ratings for stronger players, and Club Events with RSVP. This is the foundation everything now runs on. (Since v7.0 we’ve also shipped in-app food ordering, the Kronoset live scoreboard, and Smash League — fuller write-ups landing here soon.)
- v6.7WhatsApp Concierge & Score CascadeMay 13, 2026
Two features. Score Cascade flows a single match result through both Career Rating and Season Points in one transaction with a full audit trail, so a corrected score never leaves the ladder half-updated. WhatsApp Concierge handles the moment a match needs a substitute — the bot finds and confirms a ringer in under thirty seconds, without anyone opening the app.
- v6.6Location & Discovery
Padel Citizen learned where players are. Profiles gained a location (country / city / postcode, with GPS auto-detect), crews can be sorted by distance with a “Near Me” view and distance badges, postcode search arrived, and cross-group scheduling now flags conflicts when a player is double-booked across crews.
- v6.5Gamification
Recognition that keeps people coming back. Four rotating weekly flags (League Leader, Giant Killer, Most Improved, Entertainer), permanent achievements, a Best Pairs synergy leaderboard, a Most Improved leaderboard, and post-match peer voting.
- v6.4Crew Mechanics
The messy realities of organizing real games. A ringer / substitute pool, a leave-match flow that pulls in a replacement, Friendly vs Competitive match types (friendlies skip ranking), an “I’ll book the court” claim with auto-assign, guest players with provisional ratings, household members that prevent same-match teaming, and organizer-authored announcements.
- v6.3League Infrastructure
Leagues became a first-class thing, separate from crews and linkable many-to-many. A creation wizard, Competitive / Social / Substitutes pools, a standings table tracking W/D/L/Points/Rating, season management with an end-of-season flow, and a per-league gamification toggle.
- v6.2WhatsApp Integration
The strategic moat. Instead of asking crews to leave WhatsApp, Padel Citizen meets them there — polls, match confirmations, reminders, score requests, result broadcasts, and ringer calls are all built to flow through WhatsApp, with replies (YES, BOOK, READY, /score) routed back into the app. Delivery switches on crew by crew as the channel goes live. The app is the system of record; WhatsApp is the system of engagement.
- v6.1Ranking Overhaul
Flat ELO out, transparency in. A two-tier system — a Career Rating (0–100) that follows a player everywhere, plus Season Points that reset fresh each league — with a skill-based K-factor, a score-margin multiplier, and a dispute flow: both scores go on record, and an unsettled dispute voids the match after 7 days with no rating impact.
- v6.0Scheduling Engine
The foundation for recurring weekly play. Weekly availability polls, automatic match generation from poll responses, a four-player match chat, auto-verify of results after 24 hours, invite codes and links, and richer result types — Win, Draw, Incomplete, and Void — beyond a simple win/loss.